
Make the customer feel centre stage
What is UX Design?
UX design isn’t about making things pretty—it’s about not pissing off your users.
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It’s the difference between a product people tolerate and one they actually enjoy using. Sure, it includes UI design—the shiny buttons, slick layouts, and visual polish—but that’s just the lipstick. Real UX digs into how people think, what they need, and how they behave. It’s about designing the whole experience, not just the surface gloss.
Quick summary of the UX Design Framework
Empathise → Define → Ideate → Prototype → Test
UX follows a user-centered process that starts with understanding real people—not imaginary personas or boardroom assumptions. Through research, prototyping, and testing, you uncover what users actually struggle with, build solutions that might help, and then test whether they actually do. First, you find the need. Then, you build the fix. Finally, you make damn sure it works.

3. Ideate
Flood the walls with ideas, then interrogate each against your UX pillars. This phase deserves depth where it matters.
TIPs
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Sketch grayscale layouts to validate hierarchy and CTA placement.
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Refine your sitemap until key sections appear within three clicks.​
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Map hover states, loading spinners, and inline hints that reassure and guide.
5. Test

Make testing the heartbeat of your process. Mix guerrilla coffee-shop runs with remote A/B experiments. Score and prioritize fixes by impact and effort, then loop back to ideation armed with fresh insights.
Do this again and again until you've tested more than Elon Musk has rockets, then get ready to launch.
TIP Track success rate, time on task, error frequency, and a quick “Did this help you?” score.


